ReactFlowInstance
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The ReactFlowInstance provides a collection of methods to query and manipulate
the internal state of your flow. You can get an instance by using the
useReactFlow hook or attaching a listener to the
onInit event.
export type ReactFlowInstance<T, U> = {
  // Nodes and Edges
  getNode: (id: string) => Node<T> | undefined;
  getNodes: () => Node<T>[];
  addNodes: (payload: Node<T>[] | Node<T>) => void;
  setNodes: (payload: Node<T>[] | ((nodes: Node<T>[]) => Node<T>[])) => void;
 
  getEdge: (id: string) => Edge<U> | undefined;
  getEdges: () => Edge<U>[];
  addEdges: (payload: Edge<U>[] | Edge<U>) => void;
  setEdges: (payload: Edge<U>[] | ((edges: Edge<U>[]) => Edge<U>[])) => void;
 
  toObject: () => ReactFlowJsonObject<T, U>;
  deleteElements: (payload: {
    nodes?: (Partial<Node> & { id: Node['id'] })[];
    edges?: (Partial<Edge> & { id: Edge['id'] })[];
  }) => void;
  getNodesBounds: (nodes: (NodeType | InternalNode | string)[]) => Rect;
 
  // Intersections
  getIntersectingNodes: (
    node: (Partial<Node<T>> & { id: Node['id'] }) | Rect,
    partially?: boolean,
    nodes?: Node<T>[],
  ) => Node<T>[];
 
  isNodeIntersecting: (
    node: (Partial<Node<T>> & { id: Node['id'] }) | Rect,
    area: Rect,
    partially?: boolean,
  ) => boolean;
 
  // Viewport
  viewportInitialized: boolean;
  zoomIn: (options?: { duration: number }) => void;
  zoomOut: (options?: { duration: number }) => void;
  zoomTo: (zoomLevel: number, options?: { duration: number }) => void;
  getZoom: () => number;
  setViewport: (viewport: Viewport, options?: { duration: number }) => void;
  getViewport: () => Viewport;
  fitView: (fitViewOptions?: FitViewOptions) => boolean;
  setCenter: (
    x: number,
    y: number,
    options?: { duration: number; zoom: number },
  ) => void;
  fitBounds: (
    bounds: Rect,
    options?: { duration: number; padding: number },
  ) => void;
  screenToFlowPosition: (position: { x: number; y: number }) => {
    x: number;
    y: number;
  };
  flowToScreenPosition: (position: { x: number; y: number }) => {
    x: number;
    y: number;
  };
  updateNode: (
    id: string,
    nodeUpdate: Partial<NodeType> | ((node: NodeType) => Partial<NodeType>),
    options?: { replace: boolean },
  ) => void;
  updateNodeData: (
    id: string,
    dataUpdate:
      | Partial<NodeType>['data']
      | ((node: Node) => Partial<NodeType>['data']),
    options?: { replace: boolean },
  ) => void;
  updateEdge: (
    id: string,
    edgeUpdate: Partial<EdgeType> | ((node: EdgeType) => Partial<EdgeType>),
    options?: { replace: boolean },
  ) => void;
  updateEdgeData: (
    id: string,
    dataUpdate:
      | Partial<EdgeType>['data']
      | ((node: Edge) => Partial<EdgeType>['data']),
    options?: { replace: boolean },
  ) => void;
};Fields
Nodes and edges
| Name | Type | 
|---|---|
# getNode | (id: string) => Node<T> | undefined | 
# getInternalNode | (id: string) => InternalNode<T> | undefined | 
# getNodes | () => Node<T>[] | 
# addNodes | Add one or many nodes to your existing nodes array. Calling
      this function will trigger the onNodesChange handler in a controlled flow.  | 
# setNodes | Set your nodes array to something else by either overwriting
      it with a new array or by passing in a function to update the existing array.
      If using a function, it is important to make sure a new array is returned
      instead of mutating the existing array. Calling this function will trigger
      the onNodesChange handler in a controlled flow.  | 
# getEdge | (id: string) => Edge<U> | undefined | 
# getEdges | () => Edge<U>[] | 
# addEdges | Add one or many edges to your existing edges array. Calling
      this function will trigger the onEdgesChange handler in a controlled flow.  | 
# setEdges | Set your edges array to something else by either overwriting
      it with a new array or by passing in a function to update the existing array.
      If using a function, it is important to make sure a new array is returned
      instead of mutating the existing array. Calling this function will trigger
      the onEdgesChange handler in a controlled flow.  | 
# toObject | () => ReactFlowJsonObject<T, U>This function returns a JSON representation of your current React Flow graph.  | 
# deleteElements | |
# updateNode | |
# updateNodeData | |
# updateEdge | |
# updateEdgeData | |
# getHandleConnections | ({ type, nodeId, id }: { type: HandleType, nodeId: string, id?: string | null }) => HandleConnection[]Get all the connections of a handle belonging to a specific node. The type parameter be either 'source' or 'target'.  | 
# getNodesBounds | (nodes: (NodeType | InternalNode | string)[]) => RectReturns the bounds of the given nodes or node ids.  | 
Intersections
| Name | Type | 
|---|---|
# getIntersectingNodes | (node: (Partial<Node<T>> & { id: Node["id"] }) | Rect, partially?: boolean, nodes?: Node<T>[]) => Node<T>[]Find all the nodes currently intersecting with a given node
      or rectangle. The partially parameter can be set to true to include nodes
      that are only partially intersecting.  | 
# isNodeIntersecting | Determine if a given node or rectangle is intersecting with
      another rectangle. The partially parameter can be set to true return true
      even if the node is only partially intersecting.  | 
Viewport fields
| Name | Type | 
|---|---|
# viewportInitialized | booleanReact Flow needs to mount the viewport to the DOM and initialize
      its zoom and pan behaviour. This property tells you when   | 
# zoomIn | (options?: { duration: number; }) => void | 
# zoomOut | (options?: { duration: number; }) => void | 
# zoomTo | (zoomLevel: number, options?: { duration: number; }) => voidZoom the viewport to a given zoom level. Passing in a duration
      will animate the viewport to the new zoom level.   | 
# getZoom | () => numberGet the current zoom level of the viewport.  | 
# setViewport | (viewport: Viewport, options?: { duration: number; }) => void | 
# getViewport | () => Viewport | 
# fitView | (fitViewOptions?: FitViewOptions) => boolean | 
# setCenter | (x: number, y: number, options?: { duration: number, zoom: number; }) => voidCenter the viewport on a given position. Passing in a duration
      will animate the viewport to the new position.  | 
# fitBounds | (bounds: Rect, options?: { duration: number, padding: number; }) => voidA low-level utility function to fit the viewport to a given
      rectangle. By pasing in a duration, the viewport will animate from its
      current position to the new position. The padding option can be used to
      add space around the bounds.  | 
# screenToFlowPosition | (position: { x: number; y: number; }) => { x: number; y: number; }With this function you can translate a screen pixel position
      to a flow position. It is useful for implemting drag and drop from a sidebar
      for example.  | 
# flowToScreenPosition | (position: { x: number; y: number; }) => { x: number; y: number; }Translate a position inside the flow's canvas to a screen
      pixel position.  |